24HG | Rust | Main #1
Online 91.99.37.118:28103 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:36 UTC9d ago | 3 | – | running | 0 |
| Fri 25 Sep, 18:20 UTC18d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on 24HG | Rust | Main #1?
The server browser reads these tags that 24HG | Rust | Main #1 publishes: gmvanilla (Game mode): Vanilla survival mode; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does 24HG | Rust | Main #1 appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature 24HG | Rust | Main #1 are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on 24HG | Rust | Main #1?
24HG | Rust | Main #1 runs a procedural map of size 2,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
Which settings and rules apply on 24HG | Rust | Main #1?
No gather rate is given in the name of 24HG | Rust | Main #1. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
About the server
Where can you find 24HG | Rust | Main #1?
No region is published by 24HG | Rust | Main #1. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 91.99.37.118:28103.
How stable is 24HG | Rust | Main #1, and is it currently online?
The shelves show 24HG | Rust | Main #1 in stock and online right now. Its uptime figure puts the last restart at roughly 9 days 20 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is 24HG | Rust | Main #1 lag-free?
The 48-hour average for server fps is 232, and the floor was 180. Up to 11,786 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,413 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does 24HG | Rust | Main #1 run?
On Linux, 24HG | Rust | Main #1 is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does 24HG | Rust | Main #1 sit in the rankings?
Over the last seven days 24HG | Rust | Main #1 ranks #7,002 on player hours, among the top 31% of all ranked servers.
Is 24HG | Rust | Main #1 busy at the moment?
You will find 0 players filling 200 slots in 24HG | Rust | Main #1 as things stand. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 00:00 UTC, when it averaged 2 players.
Wipe details
When does 24HG | Rust | Main #1 wipe?
Too few wipes of 24HG | Rust | Main #1 are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 22 hours ago.
How does 24HG | Rust | Main #1 handle wipe day?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 1 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 in the wipes that did not hold.
How to join
What is the way to join 24HG | Rust | Main #1?
Open Rust and press F1 for the console, then type client.connect 91.99.37.118:28103. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://24hgaming.com for its website.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.