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Modded#8,042

Hostile Sector Solo PVE

Offline 91.98.178.181:28080 checked 20h ago

moddedcarbon
players now0of 1 slots
7-day average0peak 1
rank#8,042top 36%
last wipe · restocked21h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75120:0001:0007:0012:0018:0023:00Wiped Mon 12 Oct, 22:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0001:0007:0012:0018:0023:00Wiped Mon 12 Oct, 22:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC21h ago – – running 1
Sat 10 Oct, 22:33 UTC2d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Hostile Sector Solo PVE?

gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Room for 1; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use is what Hostile Sector Solo PVE tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Hostile Sector Solo PVE in?

The Rust Vending Machine lists that feature Hostile Sector Solo PVE are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is in play on Hostile Sector Solo PVE?

Hostile Sector Solo PVE runs a procedural map of size 4,500 with seed 1870104028, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Hostile Sector Solo PVE enforce, and what settings does it run?

The name of Hostile Sector Solo PVE gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What location is Hostile Sector Solo PVE in?

No region is published by Hostile Sector Solo PVE. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 91.98.178.181:28080.

How reliable is Hostile Sector Solo PVE, and is it online now?

No stock on Hostile Sector Solo PVE at the moment, last seen 20 hours ago. The uptime counter points to a restart about 23 minutes ago. 48 of 48 hours online over the last 2 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 10 October 2026.

Is Hostile Sector Solo PVE lag-free?

Server fps over the last 48 hours averaged 140 and never dropped below 115. The entity count reached 117,324: that includes buildings, deployables and everything else. The highest memory reading was 3,147 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Hostile Sector Solo PVE running?

The setup: Hostile Sector Solo PVE on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Hostile Sector Solo PVE compare to other Rust servers in the rankings?

Over the last seven days Hostile Sector Solo PVE ranks #8,042 on player hours, among the top 36% of all ranked servers.

What is the current player count on Hostile Sector Solo PVE?

Current status for Hostile Sector Solo PVE: offline, last seen 20 hours ago. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Wipe details

How often does Hostile Sector Solo PVE wipe?

There are not yet enough recorded wipes from Hostile Sector Solo PVE to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 hours ago it made the world it is using now.

How does Hostile Sector Solo PVE handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Join the server

What is the way to join Hostile Sector Solo PVE?

Press F1 in Rust to bring up the console and enter client.connect 91.98.178.181:28080. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Room for 1.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.