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Rust Vending Machine 36,375playing
PvE#15,960

[DE] SteppenWolf*s PVE-Insel

Offline 91.53.161.68:28025 checked 6d ago

monthly wipes moddedoxidepve
players now0of 10 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked9d agomonthly schedule
next wipe · restock22d 11hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on [DE] SteppenWolf*s PVE-Insel?

The server browser reads these tags that [DE] SteppenWolf*s PVE-Insel publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): It runs on build 167058; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [DE] SteppenWolf*s PVE-Insel appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on [DE] SteppenWolf*s PVE-Insel?

Generated by the game, the map on [DE] SteppenWolf*s PVE-Insel is procedural.

Which settings and rules apply on [DE] SteppenWolf*s PVE-Insel?

No gather rate is given in the name of [DE] SteppenWolf*s PVE-Insel. 8 players is the default group size, and that is the cap here. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of [DE] SteppenWolf*s PVE-Insel?

You will find no region published for [DE] SteppenWolf*s PVE-Insel. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 91.53.161.68:28025.

What is the uptime like on [DE] SteppenWolf*s PVE-Insel?

No stock on [DE] SteppenWolf*s PVE-Insel at the moment, last seen 6 days 21 hours ago. Across the last 6 days, it was available for 0 of 144 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 7 October 2026.

Which Rust build is [DE] SteppenWolf*s PVE-Insel running?

The setup: [DE] SteppenWolf*s PVE-Insel on Windows, Rust network protocol 2634 and build 167058. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is [DE] SteppenWolf*s PVE-Insel's rank among Rust servers?

Over the last seven days [DE] SteppenWolf*s PVE-Insel ranks #15,960 on player hours, among the top 71% of all ranked servers.

How many players are on [DE] SteppenWolf*s PVE-Insel right now?

Current status for [DE] SteppenWolf*s PVE-Insel: offline, last seen 6 days 21 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe info

How often does [DE] SteppenWolf*s PVE-Insel wipe?

That next wipe for [DE] SteppenWolf*s PVE-Insel is only an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 9 days 19 hours ago it made the world it is using now. Wipes once a month are what its tags show.

How to join

What steps do you take to join [DE] SteppenWolf*s PVE-Insel?

Press F1 in Rust to bring up the console and enter client.connect 91.53.161.68:28025. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167058
Build It runs on build 167058.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.