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Modded#10,838

CSL Deadmans ATLAT-675 LiveTest

Offline 91.245.44.75:28430 checked 6h ago

moddedoxide
players now0of 2 slots
7-day average0peak 1
rank#10,838top 49%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75107:0019:0021:0019:0021:0023:00Wiped Mon 12 Oct, 07:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:27 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on CSL Deadmans ATLAT-675 LiveTest?

Here are the tags CSL Deadmans ATLAT-675 LiveTest lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp2 (Max players): Room for 2; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does CSL Deadmans ATLAT-675 LiveTest appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include CSL Deadmans ATLAT-675 LiveTest: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What rules does CSL Deadmans ATLAT-675 LiveTest enforce, and what settings does it run?

No gather rate is given in the name of CSL Deadmans ATLAT-675 LiveTest. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is off.

About the server

What is the location of CSL Deadmans ATLAT-675 LiveTest?

There is no region listed for CSL Deadmans ATLAT-675 LiveTest. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 91.245.44.75:28430.

What is the uptime like on CSL Deadmans ATLAT-675 LiveTest?

No stock at present: CSL Deadmans ATLAT-675 LiveTest is offline, last seen 6 hours ago. Over the last 1 full day it was up 25% of the time, 6 of 24 hours. Its first record on Rust Vending Machine is dated 12 October 2026.

Which Rust build is CSL Deadmans ATLAT-675 LiveTest running?

On Windows, CSL Deadmans ATLAT-675 LiveTest is running Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does CSL Deadmans ATLAT-675 LiveTest compare to other Rust servers in the rankings?

The last seven days of player hours place CSL Deadmans ATLAT-675 LiveTest at #10,838, in the top 49% of all ranked servers.

Is CSL Deadmans ATLAT-675 LiveTest busy at the moment?

Current status for CSL Deadmans ATLAT-675 LiveTest: offline, last seen 6 hours ago. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 20:00 UTC, when it averaged 1 players.

Wipe details

How often does CSL Deadmans ATLAT-675 LiveTest wipe?

There are not yet enough recorded wipes from CSL Deadmans ATLAT-675 LiveTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 34 hours ago it made the world it is using now.

Join the server

What steps do you take to join CSL Deadmans ATLAT-675 LiveTest?

Press F1 in Rust to bring up the console and enter client.connect 91.245.44.75:28430. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp2
Max players Room for 2.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.