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Modded#15,465

SmartSettlers-Isolated-Test

Offline 91.240.74.124:28115 checked 23d ago

moddedcarbon
players now0of 2 slots
7-day average0peak –
rank#15,465no region published
last wipe · restocked23d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 17:51 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on SmartSettlers-Isolated-Test?

Here are the tags SmartSettlers-Isolated-Test lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp2 (Max players): Room for 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Game build: 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does SmartSettlers-Isolated-Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include SmartSettlers-Isolated-Test: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

What map is in play on SmartSettlers-Isolated-Test?

A procedural map, generated by the game, is what SmartSettlers-Isolated-Test runs.

Which settings and rules apply on SmartSettlers-Isolated-Test?

No gather rate is given in the name of SmartSettlers-Isolated-Test. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find SmartSettlers-Isolated-Test?

No region is published by SmartSettlers-Isolated-Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 91.240.74.124:28115.

What is the uptime like on SmartSettlers-Isolated-Test?

No stock at present: SmartSettlers-Isolated-Test is offline, last seen 23 days 11 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 18 September 2026.

What Rust version does SmartSettlers-Isolated-Test run?

Rust network protocol 2633 and build 163794 on Linux is what powers SmartSettlers-Isolated-Test. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is SmartSettlers-Isolated-Test's rank among Rust servers?

The last seven days of player hours place SmartSettlers-Isolated-Test at #15,465, in the top – of all ranked servers.

Is SmartSettlers-Isolated-Test busy at the moment?

Current status for SmartSettlers-Isolated-Test: offline, last seen 23 days 11 hours ago.

Wipe info

On what schedule does SmartSettlers-Isolated-Test wipe?

There are not yet enough recorded wipes from SmartSettlers-Isolated-Test to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 23 days 12 hours ago.

What happens on SmartSettlers-Isolated-Test on wipe day?

An average of 0 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join SmartSettlers-Isolated-Test?

In the Rust console (F1), type client.connect 91.240.74.124:28115. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp2
Max players Room for 2.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build Game build: 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.