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Modded#15,126

[TEST] QAZAQ FLOOD LAB - do not join

Offline 91.231.66.96:28115 checked 29d ago

moddedoxide
players now0of 2 slots
7-day average0peak –
rank#15,126no region published
last wipe · restocked30d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [TEST] QAZAQ FLOOD LAB - do not join?

Here are the tags [TEST] QAZAQ FLOOD LAB - do not join lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp2 (Max players): The cap is 2; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [TEST] QAZAQ FLOOD LAB - do not join appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [TEST] QAZAQ FLOOD LAB - do not join: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which settings and rules apply on [TEST] QAZAQ FLOOD LAB - do not join?

The name of [TEST] QAZAQ FLOOD LAB - do not join gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find [TEST] QAZAQ FLOOD LAB - do not join?

No region is published by [TEST] QAZAQ FLOOD LAB - do not join. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 91.231.66.96:28115.

How stable is [TEST] QAZAQ FLOOD LAB - do not join, and is it currently online?

Right now [TEST] QAZAQ FLOOD LAB - do not join is not in stock, last seen 29 days 17 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 13 September 2026.

What Rust version does [TEST] QAZAQ FLOOD LAB - do not join run?

Rust network protocol 2633 and build 163794 on Windows is what powers [TEST] QAZAQ FLOOD LAB - do not join. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does [TEST] QAZAQ FLOOD LAB - do not join compare to other Rust servers in the rankings?

The last seven days of player hours place [TEST] QAZAQ FLOOD LAB - do not join at #15,126, in the top – of all ranked servers.

Is [TEST] QAZAQ FLOOD LAB - do not join busy at the moment?

At the moment [TEST] QAZAQ FLOOD LAB - do not join is offline, with a last sighting 29 days 17 hours ago.

Wipe details

How often does [TEST] QAZAQ FLOOD LAB - do not join wipe?

The wipes of [TEST] QAZAQ FLOOD LAB - do not join on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 30 days 4 hours ago it made the world it is using now.

Getting in

What steps do you take to join [TEST] QAZAQ FLOOD LAB - do not join?

In the Rust console (F1), type client.connect 91.231.66.96:28115. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp2
Max players The cap is 2.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.