(US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL
Online NA · us5 91.229.114.45:28135 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 23 October, 10:40 UTC, in 8d 22h. Its biweekly schedule tag · low confidence
Coming wipes
- 8d 22hFri 23 Oct, 10:40 UTC
- 22d 6hThu 5 Nov, 19:00 UTCFW
- 22d 22hFri 6 Nov, 10:40 UTC
- 36d 22hFri 20 Nov, 10:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:40 UTC5d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:23 UTC FW12d ago | 4 | held half | 7.7 days | 0 |
| Thu 17 Sep, 20:37 UTC26d ago | 5 | halved by day 7 | 13.9 days | 2 |
| Wed 16 Sep, 22:05 UTC27d ago | 4 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $rus5 (Region code): Its region code is us5; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America is what (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL: 3x Rust servers, Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.
Map and rules
What map is in play on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
A procedural map, size 4,000 with seed 1337, generated by the game, is what (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
What rules does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL enforce, and what settings does it run?
The name of (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL gives 3x gather. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
With the NA tag, (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL sits in North America, and its region code is us5. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 91.229.114.45:28135.
How reliable is (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL, and is it online now?
You can grab (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL: it is online as we speak. By its own uptime report, the last restart was about 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Server fps over the last 48 hours averaged 55 and never dropped below 24. At its peak it held 88,020 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,812 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL run?
The setup: (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL sit in the rankings?
The last seven days of player hours place (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL at #2,289, in the top 10% of all ranked servers and #384 in North America.
What is the current player count on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Right now 100 slots in (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL hold 4 players. The seven-day average stands at 2 players, peaking at 6. The last 48 hours peaked at 00:00 UTC, when it averaged 6 players.
Wipe details
How often does (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL wipe?
The prediction follows its tag, since too few of (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL's wipes are on record to confirm the schedule. It is due to wipe next on Friday 23 October at 10:40 UTC. It has been running its current world since 5 days 1 hours ago. Its tags say it wipes every two weeks.
What happens on (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL on wipe day?
At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe was at its largest 9 hours after the wipe. Half the peak was kept until the next wipe in 50% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 7.
Getting in
What steps do you take to join (US) HELL FORGE 3X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Press F1 in Rust to bring up the console and enter client.connect 91.229.114.45:28135. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://discord.com/invite/4K9Y7EWrba.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Wipe schedule
^b
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
