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PvE#15,947

IcyFUN ZONE!

Online NA · us5 91.229.114.45:28115 checked 15m ago

vanillamoddedoxidepve
players now0of 100 slots
7-day average0peak –
rank#15,947top 72% · #1542 in NA
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on IcyFUN ZONE!?

The server browser reads these tags that IcyFUN ZONE! publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167231 (Build): Game build: 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $rus5 (Region code): Registered under region code us5; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find IcyFUN ZONE! in?

The Rust Vending Machine lists that feature IcyFUN ZONE! are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What map is in play on IcyFUN ZONE!?

The map on IcyFUN ZONE! is procedural, size 1,500 with seed 1234567, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does IcyFUN ZONE! enforce, and what settings does it run?

The name of IcyFUN ZONE! gives no gather rate. 8 players is the default group size, and that is the cap here. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Server info

What location is IcyFUN ZONE! in?

With the NA tag, IcyFUN ZONE! sits in North America, and its region code is us5. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 91.229.114.45:28115.

How stable is IcyFUN ZONE!, and is it currently online?

The shelves show IcyFUN ZONE! in stock and online right now. Its uptime figure puts the last restart at roughly 5 days 2 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 16 September 2026.

How well does IcyFUN ZONE! perform?

The 48-hour average for server fps is 60, and the floor was 60. Up to 10,016 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 1,330 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is IcyFUN ZONE! running?

Rust network protocol 2634 and build 167231 on Linux is what powers IcyFUN ZONE!. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does IcyFUN ZONE! sit in the rankings?

The last seven days of player hours place IcyFUN ZONE! at #15,947, in the top 72% of all ranked servers and #1,542 in North America.

What is the current player count on IcyFUN ZONE!?

You will find 0 players filling 100 slots in IcyFUN ZONE! as things stand. The seven-day average stands at 0 players.

Wipe schedule

When does IcyFUN ZONE! wipe?

Too few wipes of IcyFUN ZONE! are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 5 days 3 hours ago.

What can you expect on IcyFUN ZONE! when wipe day comes?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What steps do you take to join IcyFUN ZONE!?

Press F1 in Rust to bring up the console and enter client.connect 91.229.114.45:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^p,^v,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167231
Build Game build: 167231.
ptrak
Networking The game's usual network layer, RakNet, is used.
$rus5
Region code Registered under region code us5.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.