[US] TwigTown 2x
Online NA · us5 91.229.114.45:28059 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:41 UTC9d ago | 1 | – | running | 0 |
| Fri 2 Oct, 11:43 UTC11d ago | 2 | held half | 2.1 days | 0 |
| Tue 29 Sep, 17:34 UTC14d ago | 1 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on [US] TwigTown 2x?
gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $rus5 (Region code): Its region code is us5; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it is what [US] TwigTown 2x tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find [US] TwigTown 2x in?
These Rust Vending Machine lists include [US] TwigTown 2x: 2x Rust servers, Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules & map
What map is in play on [US] TwigTown 2x?
[US] TwigTown 2x runs a procedural map of size 6,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
What rules does [US] TwigTown 2x enforce, and what settings does it run?
[US] TwigTown 2x is named for its 2x gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.
About the server
What is the location of [US] TwigTown 2x?
Its NA tag places [US] TwigTown 2x in North America; the region code is us5. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 91.229.114.45:28059.
How reliable is [US] TwigTown 2x, and is it online now?
Open for trade right now: [US] TwigTown 2x is online. By its own uptime report, the last restart was about 13 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 29 September 2026.
Is [US] TwigTown 2x lag-free?
Server fps over the last 48 hours averaged 58 and never dropped below 6. The entity count reached 41,455: that includes buildings, deployables and everything else. Memory use peaked at 3,265 MB. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does [US] TwigTown 2x run?
Rust network protocol 2634 and build 167584 on Linux is what powers [US] TwigTown 2x. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does [US] TwigTown 2x compare to other Rust servers in the rankings?
For player hours over the last seven days, [US] TwigTown 2x is #15,967 across all ranked servers, in the top 71%, and #1,552 in North America.
How many players are on [US] TwigTown 2x right now?
Right now 100 slots in [US] TwigTown 2x hold 0 players. The seven-day average stands at 0 players.
Wipe details
On what schedule does [US] TwigTown 2x wipe?
Only the monthly force wipe applies at [US] TwigTown 2x. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 9 days 8 hours ago it made the world it is using now. Wipes once a month are what its tags show.
What happens on [US] TwigTown 2x on wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.
Getting in
What is the way to join [US] TwigTown 2x?
In the Rust console (F1), type client.connect 91.229.114.45:28059. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^m,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$rus5
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.