<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Online NA · us5 91.229.114.24:28075 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:09 UTC9d ago | 2 | – | running | 2 |
| Thu 1 Oct, 18:38 UTC FW12d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): The cap is 300; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $rus5 (Region code): Registered under region code us5; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): The server browser lists it under North America; sc1 (Custom tag): A custom tag, added by the owner or through a plugin, not by the game is what <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in?
These Rust Vending Machine lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
A procedural map, size 4,500 with seed 1337, generated by the game, is what <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
What rules does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> enforce, and what settings does it run?
No gather rate is given in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. 8 players is the default group size, and that is the cap here. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.
Server details
Where can you find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
With the NA tag, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sits in North America, and its region code is us5. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 91.229.114.24:28075.
How stable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it currently online?
Open for trade right now: <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online. The uptime counter points to a restart about 19 minutes ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
The 48-hour average for server fps is 56, and the floor was 51. The entity count reached 153,469: that includes buildings, deployables and everything else. At most it drew 8,846 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?
Rust network protocol 2634 and build 167781 on Linux is what powers <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sit in the rankings?
The last seven days of player hours place <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> at #5,057, in the top 23% of all ranked servers and #887 in North America.
What is the current player count on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Right now 300 slots in <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold 1 players. It peaked at 3 this week, and the average was 0. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
Wipe schedule
How often does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe?
The wipes of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 9 days 21 hours ago.
What can you expect on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> when wipe day comes?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 42 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
How to join
What steps do you take to join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
In the Rust console (F1), type client.connect 91.229.114.24:28075. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp300,ptrak,$rus5,v2634,^p,^v,NA,gmrust,cs167781,sc1,ts8,^o^z
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$rus5
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
