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Modded#5,683

Dankalucaland

Offline NA · us5 91.229.114.24:28063 checked 1d ago

vanillamoddedoxide
players now2of 2 slots
7-day average2peak 2
rank#5,683top 25% · #964 in NA
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5219:0020:0021:00

Hourly average and peak, UTC.

Server performance

02040608019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 25% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:04 UTC11d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Dankalucaland?

gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $rus5 (Region code): Region code on file: us5; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): The server browser lists it under North America; sc1 (Custom tag): A custom tag, added by the owner or through a plugin, not by the game is what Dankalucaland tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Dankalucaland appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Dankalucaland are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Dankalucaland?

Dankalucaland runs a procedural map of size 6,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

What rules does Dankalucaland enforce, and what settings does it run?

There is no gather rate in the name Dankalucaland. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.

About the server

Where can you find Dankalucaland?

Its NA tag places Dankalucaland in North America; the region code is us5. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 91.229.114.24:28063.

How reliable is Dankalucaland, and is it online now?

No stock on Dankalucaland at the moment, last seen 45 hours ago. Its uptime figure puts the last restart at roughly 4 hours ago. Over 7 full days, the shelves were stocked for 23 of 168 hours (14%). Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on Dankalucaland?

The 48-hour average for server fps is 60, and the floor was 60. The entity count reached 47,573: that includes buildings, deployables and everything else. At most it drew 2,833 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Dankalucaland run?

Rust network protocol 2634 and build 167398 on Linux is what powers Dankalucaland. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Dankalucaland sit in the rankings?

The last seven days of player hours place Dankalucaland at #5,683, in the top 25% of all ranked servers and #964 in North America.

Is Dankalucaland busy at the moment?

Current status for Dankalucaland: offline, last seen 45 hours ago. It peaked at 2 this week, and the average was 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

Wipe details

When does Dankalucaland wipe?

There are not yet enough recorded wipes from Dankalucaland to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 11 days 18 hours ago.

What happens on Dankalucaland on wipe day?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What steps do you take to join Dankalucaland?

In the Rust console (F1), type client.connect 91.229.114.24:28063. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$rus5,v2634,^v,NA,gmrust,cs167398,sc1,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$rus5
Region code Region code on file: us5.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag A custom tag, added by the owner or through a plugin, not by the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.