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Modded#15,871

Nightshade Dev

Offline NA · us5 91.229.114.221:28031 checked 19d ago

quad moddedcarbonsoftcore
players now0of 8 slots
7-day average0peak –
rank#15,871top 71% · #1615 in NA
last wipe · restocked19d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 83% in NA, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Nightshade Dev?

gmsoftcore (Game mode): The softer softcore ruleset; mp8 (Max players): Room for 8; ts4 (Group limit): 4 is the team ceiling; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $rus5 (Region code): Registered under region code us5; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser lists it under North America is what Nightshade Dev tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Nightshade Dev in?

The Rust Vending Machine lists that feature Nightshade Dev are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Map and rules

Which map is currently on Nightshade Dev?

The map on Nightshade Dev is procedural, size 4,000 with seed 432338258, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Nightshade Dev?

No gather rate is given in the name of Nightshade Dev. The limit is 4 players per group (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.

Server info

What is the location of Nightshade Dev?

The NA tag puts Nightshade Dev in North America, and the region code is us5. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 91.229.114.221:28031.

How reliable is Nightshade Dev, and is it online now?

Right now Nightshade Dev is not in stock, last seen 19 days 16 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 24 September 2026.

Which Rust build is Nightshade Dev running?

The setup: Nightshade Dev on Linux, Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Nightshade Dev sit in the rankings?

The last seven days of player hours place Nightshade Dev at #15,871, in the top 71% of all ranked servers and #1,615 in North America. Ranked against other quad servers, it comes in at #629.

How many players are on Nightshade Dev right now?

Current status for Nightshade Dev: offline, last seen 19 days 16 hours ago.

Wipe details

When does Nightshade Dev wipe?

Too few wipes of Nightshade Dev are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 19 days 18 hours ago.

Getting in

What steps do you take to join Nightshade Dev?

In the Rust console (F1), type client.connect 91.229.114.221:28031. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2633,NA,gmsoftcore,cs165217,ts4,^z,^y

Game

gmsoftcore
Game mode The softer softcore ruleset.
mp8
Max players Room for 8.
ts4
Group limit 4 is the team ceiling.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Game build: 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$rus5
Region code Registered under region code us5.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.