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Modded#13,340

OFFSHORE 2X | Weekly | Under Development

Offline NA · us5 91.229.114.210:28015 checked 5d ago

2x weekly wipes moddedcarbon
players now0of 100 slots
7-day average1peak 1
rank#13,340top 60% · #1413 in NA
last wipe · restocked9d agoweekly schedule
next wipe · restock4d 8hSun 18 Oct, 21:16 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 21:16 UTC, in 4d 8h. Its weekly schedule tag · low confidence

14.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 4d 8hSun 18 Oct, 21:16 UTC
  2. 11d 8hSun 25 Oct, 21:16 UTC
  3. 18d 8hSun 1 Nov, 21:16 UTC
  4. 22d 6hThu 5 Nov, 19:00 UTCFW
  5. 25d 8hSun 8 Nov, 21:16 UTC
  6. 32d 8hSun 15 Nov, 21:16 UTC
  7. 39d 8hSun 22 Nov, 21:16 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC9d ago 1 – running 0
Sun 20 Sep, 16:10 UTC23d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on OFFSHORE 2X | Weekly | Under Development?

gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): This is the standard RakNet layer the game uses; $rus5 (Region code): Registered under region code us5; ^w (Weekly): Wipes arrive every week; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser lists it under North America is what OFFSHORE 2X | Weekly | Under Development tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does OFFSHORE 2X | Weekly | Under Development appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature OFFSHORE 2X | Weekly | Under Development are: 2x Rust servers, Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Settings and rules

What map is in play on OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development runs a procedural map of size 3,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

Which settings and rules apply on OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development is named for its 2x gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

Server details

Where can you find OFFSHORE 2X | Weekly | Under Development?

Its NA tag places OFFSHORE 2X | Weekly | Under Development in North America; the region code is us5. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 91.229.114.210:28015.

What is the uptime like on OFFSHORE 2X | Weekly | Under Development?

Right now OFFSHORE 2X | Weekly | Under Development is not in stock, last seen 5 days 9 hours ago. 2 of 168 hours online over the last 7 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 19 September 2026.

What Rust version does OFFSHORE 2X | Weekly | Under Development run?

On Linux, OFFSHORE 2X | Weekly | Under Development is running Rust network protocol 2634 and build 167231. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does OFFSHORE 2X | Weekly | Under Development compare to other Rust servers in the rankings?

For player hours over the last seven days, OFFSHORE 2X | Weekly | Under Development is #13,340 across all ranked servers, in the top 60%, and #1,413 in North America.

What is the current player count on OFFSHORE 2X | Weekly | Under Development?

Current status for OFFSHORE 2X | Weekly | Under Development: offline, last seen 5 days 9 hours ago. It peaked at 1 this week, and the average was 1.

Wipe details

How often does OFFSHORE 2X | Weekly | Under Development wipe?

As the record holds too few of OFFSHORE 2X | Weekly | Under Development's wipes to confirm the schedule, the prediction goes by its tag. Due on Sunday 18 October at 21:16 UTC: its next wipe. It has been running its current world since 9 days 15 hours ago. A weekly wipe schedule is published in its tags.

How does OFFSHORE 2X | Weekly | Under Development handle wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.

Join the server

What is the way to join OFFSHORE 2X | Weekly | Under Development?

In the Rust console (F1), type client.connect 91.229.114.210:28015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://discord.com/invite/offshorenetwork.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking This is the standard RakNet layer the game uses.
$rus5
Region code Registered under region code us5.

Wipe schedule

^w
Weekly Wipes arrive every week.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.