» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7
Online 91.229.114.185:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, and #608 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 14 October, 18:20 UTC, in 1d 0h. Every Wednesday at 18:20 UTC · high confidence
Coming wipes
- 1d 0hWed 14 Oct, 18:20 UTC
- 8d 0hWed 21 Oct, 18:20 UTC
- 15d 0hWed 28 Oct, 18:20 UTC
- 22d 0hWed 4 Nov, 18:20 UTC
- 23d 0hThu 5 Nov, 19:00 UTCFW
- 29d 0hWed 11 Nov, 18:20 UTC
- 36d 0hWed 18 Nov, 18:20 UTC
- 43d 0hWed 25 Nov, 18:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:20 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW11d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 30 Sep, 18:01 UTC13d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 18:01 UTC20d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 18:03 UTC26d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
gmrust (Game mode): The standard survival game mode; mp150 (Max players): The cap is 150; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Who manages » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
With 7 other servers we track using the same projectgaming.gg hostname, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is most likely run by one operator.
On Rust Vending Machine, which lists and filters can you find » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 in?
The Rust Vending Machine lists that feature » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 are: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Rules & map
What map is in play on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
The map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is custom, size 3,500, and its file is published for download here.
What rules does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 enforce, and what settings does it run?
Its name shows a 2x gather rate for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. You can have 4 players at most in a quad group. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.
Server info
What location is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 in?
No region is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 91.229.114.185:28015.
How reliable is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7, and is it online now?
Open for trade right now: » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is online. Its uptime figure puts the last restart at roughly 9 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
Over the last 48 hours the average server fps was 30, with a low of 30. Up to 58,008 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,547 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 run?
Rust network protocol 2634 and build 167398 on Linux is what powers » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7's rank among Rust servers?
Over the last seven days » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 ranks #14,669 on player hours, among the top 66% of all ranked servers. Ranked against other quad servers, it comes in at #608.
How many players are on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 right now?
You will find 0 players filling 150 slots in » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 as things stand. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 23:00 UTC, averaging 0 players.
Wipe info
When does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 wipe?
The schedule at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is to wipe every Wednesday at 18:20 UTC. Wednesday 14 October at 18:20 UTC is when its next wipe falls due. The world it has now started 5 days 23 hours ago. The tags carry a two-weekly wipe schedule.
What happens on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 on wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.
How to join
What steps do you take to join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
In the Rust console (F1), type client.connect 91.229.114.185:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/aQyFjvnPXx for its website.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts4,^o^z,rustmaps
Game
gmrust
mp150
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
