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Modded#7,516

Yaki's Test Server

Online NA 91.229.114.179:28023 checked 13m ago

vanillamoddedcarbon
players now0of 100 slots
7-day average0peak 2
rank#7,516top 34% · #1160 in NA
last wipe · restocked6d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:23 UTC6d ago 2 – running 0
Fri 2 Oct, 05:53 UTC12d ago 1 halved by day 1 5.9 days 1
Thu 1 Oct, 18:32 UTC FW13d ago 1 – 0.5 days 0
Wed 30 Sep, 01:35 UTC14d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Yaki's Test Server?

The server browser reads these tags that Yaki's Test Server publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167058 (Build): It runs on build 167058; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Yaki's Test Server in?

The Rust Vending Machine lists that feature Yaki's Test Server are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What map is in play on Yaki's Test Server?

A procedural map, size 4,500 with seed 1337, generated by the game, is what Yaki's Test Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

Which settings and rules apply on Yaki's Test Server?

The name of Yaki's Test Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of Yaki's Test Server?

The NA tag places Yaki's Test Server in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 91.229.114.179:28023.

How reliable is Yaki's Test Server, and is it online now?

You can grab Yaki's Test Server: it is online as we speak. Its uptime figure puts the last restart at roughly 6 days 16 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on Yaki's Test Server?

Server fps over the last 48 hours averaged 236 and never dropped below 221. At its peak it held 136,266 entities, counting buildings, deployables and all else in the world. At most it drew 6,110 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does Yaki's Test Server use?

Rust network protocol 2634 and build 167058 on Linux is what powers Yaki's Test Server. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does Yaki's Test Server sit in the rankings?

For player hours over the last seven days, Yaki's Test Server is #7,516 across all ranked servers, in the top 34%, and #1,160 in North America.

Is Yaki's Test Server busy at the moment?

You will find 0 players filling 100 slots in Yaki's Test Server as things stand. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.

Wipe schedule

When does Yaki's Test Server wipe?

There is no way to predict the next wipe at Yaki's Test Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 6 days 18 hours ago.

What happens on Yaki's Test Server on wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.

How to join

What steps do you take to join Yaki's Test Server?

Press F1 in Rust to bring up the console and enter client.connect 91.229.114.179:28023. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167058
Build It runs on build 167058.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.