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Modded#13,049

Test Server (Stevious Main & Mondays)

Offline 91.229.114.165:28010 checked 6d ago

moddedcarbon
players now0of 50 slots
7-day average0peak 1
rank#13,049top 59%
last wipe · restocked7d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:20 UTC6d ago 0 – running 0
Wed 7 Oct, 21:25 UTC7d ago 2 – 1.1 days 0
Sun 4 Oct, 04:01 UTC11d ago 2 held half 3.7 days 0
Fri 2 Oct, 09:55 UTC13d ago 1 – 1.8 days 0
Wed 30 Sep, 22:27 UTC14d ago 2 – 1.5 days 0
Sun 27 Sep, 00:41 UTC18d ago 2 halved by day 2 3.9 days 0
Fri 25 Sep, 08:47 UTC20d ago 1 – 1.7 days 0
Wed 23 Sep, 21:58 UTC21d ago 3 – 1.5 days 0
Sat 19 Sep, 23:58 UTC25d ago 2 held half 3.9 days 0
Fri 18 Sep, 00:04 UTC27d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Test Server (Stevious Main & Mondays)?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what Test Server (Stevious Main & Mondays) tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Test Server (Stevious Main & Mondays) in?

The Rust Vending Machine lists that feature Test Server (Stevious Main & Mondays) are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) runs a procedural map of size 3,950 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on Test Server (Stevious Main & Mondays)?

There is no gather rate in the name Test Server (Stevious Main & Mondays). 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of Test Server (Stevious Main & Mondays)?

There is no region listed for Test Server (Stevious Main & Mondays). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 91.229.114.165:28010.

What is the uptime like on Test Server (Stevious Main & Mondays)?

No stock at present: Test Server (Stevious Main & Mondays) is offline, last seen 6 days 9 hours ago. Over 7 full days, the shelves were stocked for 27 of 168 hours (16%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does Test Server (Stevious Main & Mondays) use?

Rust network protocol 2634 and build 166652 on Linux is what powers Test Server (Stevious Main & Mondays). The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Test Server (Stevious Main & Mondays) sit in the rankings?

The last seven days of player hours place Test Server (Stevious Main & Mondays) at #13,049, in the top 59% of all ranked servers.

What is the current player count on Test Server (Stevious Main & Mondays)?

At the moment Test Server (Stevious Main & Mondays) is offline, with a last sighting 6 days 9 hours ago. It peaked at 1 this week, and the average was 0.

Wipe info

How often does Test Server (Stevious Main & Mondays) wipe?

Because Test Server (Stevious Main & Mondays) wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 14 hours ago it made the world it is using now.

What can you expect on Test Server (Stevious Main & Mondays) when wipe day comes?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 2 in the wipes that did not hold.

Getting in

What steps do you take to join Test Server (Stevious Main & Mondays)?

In the Rust console (F1), type client.connect 91.229.114.165:28010. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://stevious.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.