Skip to the shelves
Rust Vending Machine 33,340playing
PvE#15,021

TestServer

Offline 91.224.75.153:28015 checked 29d ago

pve
players now0of 10 slots
7-day average0peak –
rank#15,021no region published
last wipe · restocked29d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:54 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on TestServer?

Here are the tags TestServer lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Game build: 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^p (PvE): No player-on-player fighting: the danger comes from the world. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does TestServer appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TestServer are: Community Rust servers in stock and PvE Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Settings and rules

What map is in play on TestServer?

A procedural map, generated by the game, is what TestServer runs.

What rules does TestServer enforce, and what settings does it run?

The name of TestServer gives no gather rate. Groups can reach 8 players, which is the default. You play pve, other players are not fought. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is disabled.

Server info

What is the location of TestServer?

There is no region listed for TestServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 91.224.75.153:28015.

How reliable is TestServer, and is it online now?

Right now TestServer is not in stock, last seen 29 days 14 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 14 September 2026.

Which Rust build is TestServer running?

The setup: TestServer on Windows, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is TestServer's rank among Rust servers?

Over the last seven days TestServer ranks #15,021 on player hours, among the top – of all ranked servers.

Is TestServer busy at the moment?

At the moment TestServer is offline, with a last sighting 29 days 14 hours ago.

Wipe info

When does TestServer wipe?

The wipes of TestServer on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 29 days 14 hours ago.

How does TestServer handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What is the way to join TestServer?

In the Rust console (F1), type client.connect 91.224.75.153:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build Game build: 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.