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PvE#3,474

Jack’s Lab | PVE | X10 | Chill | EU/FR

Online EU 90.51.141.213:28015 checked 10m ago

10x biweekly wipes moddedoxidepve
players now0of 30 slots
7-day average1peak 5
rank#3,474top 16% · #1261 in EU
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 4hThu 15 Oct, 18:50 UTC

Players

AveragePeak
0246814:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:50 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 1d 4hThu 15 Oct, 18:50 UTC
  2. 15d 4hThu 29 Oct, 18:50 UTC
  3. 22d 5hThu 5 Nov, 19:00 UTCFW
  4. 29d 4hThu 12 Nov, 18:50 UTC
  5. 43d 4hThu 26 Nov, 18:50 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW12d ago 5 – running 0
Thu 17 Sep, 19:25 UTC26d ago 3 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Jack’s Lab | PVE | X10 | Chill | EU/FR?

gmrust (Game mode): The standard survival game mode; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it is what Jack’s Lab | PVE | X10 | Chill | EU/FR tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Jack’s Lab | PVE | X10 | Chill | EU/FR appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Jack’s Lab | PVE | X10 | Chill | EU/FR are: 10x Rust servers in stock, EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Map and rules

Which map is currently on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The map on Jack’s Lab | PVE | X10 | Chill | EU/FR is procedural, size 4,500 with seed 1799124602, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The name of Jack’s Lab | PVE | X10 | Chill | EU/FR gives 10x gather. Groups can reach 8 players, which is the default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

Server details

What is the location of Jack’s Lab | PVE | X10 | Chill | EU/FR?

With its EU tag, Jack’s Lab | PVE | X10 | Chill | EU/FR lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 90.51.141.213:28015.

How stable is Jack’s Lab | PVE | X10 | Chill | EU/FR, and is it currently online?

You can grab Jack’s Lab | PVE | X10 | Chill | EU/FR: it is online as we speak. Its uptime figure puts the last restart at roughly 7 hours ago. Across the last 7 days, it was available for 167 of 168 hours, or 99% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does Jack’s Lab | PVE | X10 | Chill | EU/FR perform?

Over the last 48 hours the average server fps was 114, with a low of 29. At its peak it held 144,854 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,939 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Jack’s Lab | PVE | X10 | Chill | EU/FR running?

Rust network protocol 2634 and build 167781 on Linux is what powers Jack’s Lab | PVE | X10 | Chill | EU/FR. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does Jack’s Lab | PVE | X10 | Chill | EU/FR sit in the rankings?

For player hours over the last seven days, Jack’s Lab | PVE | X10 | Chill | EU/FR is #3,474 across all ranked servers, in the top 16%, and #1,261 in Europe.

What is the current player count on Jack’s Lab | PVE | X10 | Chill | EU/FR?

Jack’s Lab | PVE | X10 | Chill | EU/FR is carrying 0 players on 30 slots at the moment. It peaked at 5 this week, and the average was 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 4 players.

Wipe schedule

How often does Jack’s Lab | PVE | X10 | Chill | EU/FR wipe?

As the record holds too few of Jack’s Lab | PVE | X10 | Chill | EU/FR's wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Thursday 15 October at 18:50 UTC. It has been running its current world since 12 days 18 hours ago. Its tags say it wipes every two weeks.

How does Jack’s Lab | PVE | X10 | Chill | EU/FR handle wipe day?

The average busiest point of its recent wipes was 4 players. The crowd on the latest wipe was at its largest 27 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 5 in the wipes that did not hold.

Join the server

What is the way to join Jack’s Lab | PVE | X10 | Chill | EU/FR?

Open Rust and press F1 for the console, then type client.connect 90.51.141.213:28015. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://discord.com/invite/DqyatC79cC.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp30
Max players 30 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.