RERUST-DEV-WhiteListed
Offline EU 90.231.47.195:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 18 October, 12:13 UTC, in 3d 19h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 19hSun 18 Oct, 12:13 UTC
- 10d 19hSun 25 Oct, 12:13 UTC
- 17d 19hSun 1 Nov, 12:13 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 24d 19hSun 8 Nov, 12:13 UTC
- 31d 19hSun 15 Nov, 12:13 UTC
- 38d 19hSun 22 Nov, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:13 UTC3d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:01 UTC3d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 21:18 UTC4d ago | 1 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:33 UTC7d ago | 1 | held half | 3 days | 1 |
| Tue 6 Oct, 06:32 UTC8d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on RERUST-DEV-WhiteListed?
Here are the tags RERUST-DEV-WhiteListed lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is where the server browser files it. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find RERUST-DEV-WhiteListed in?
These Rust Vending Machine lists include RERUST-DEV-WhiteListed: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
Which map is currently on RERUST-DEV-WhiteListed?
The map on RERUST-DEV-WhiteListed is procedural, size 3,350 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
Which settings and rules apply on RERUST-DEV-WhiteListed?
The name of RERUST-DEV-WhiteListed gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server details
Where can you find RERUST-DEV-WhiteListed?
With its EU tag, RERUST-DEV-WhiteListed lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 90.231.47.195:28015.
How reliable is RERUST-DEV-WhiteListed, and is it online now?
Right now RERUST-DEV-WhiteListed is not in stock, last seen 2 days 20 hours ago. Across the last 7 days, it was available for 71 of 168 hours, or 42% of the time. The first sighting of it on Rust Vending Machine was 6 October 2026.
Which Rust build is RERUST-DEV-WhiteListed running?
Rust network protocol 2634 and build 167398 on Windows is what powers RERUST-DEV-WhiteListed. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does RERUST-DEV-WhiteListed sit in the rankings?
The last seven days of player hours place RERUST-DEV-WhiteListed at #6,236, in the top 28% of all ranked servers and #1,831 in Europe.
Is RERUST-DEV-WhiteListed busy at the moment?
You will find RERUST-DEV-WhiteListed offline right now; its last sighting was 2 days 20 hours ago. The seven-day average stands at 0 players, peaking at 1.
Wipe schedule
How often does RERUST-DEV-WhiteListed wipe?
The prediction follows its tag, since too few of RERUST-DEV-WhiteListed's wipes are on record to confirm the schedule. Due on Sunday 18 October at 12:13 UTC: its next wipe. It has been running its current world since 3 days 4 hours ago. Its tags carry a weekly wipe schedule.
What can you expect on RERUST-DEV-WhiteListed when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
How to join
What steps do you take to join RERUST-DEV-WhiteListed?
Press F1 in Rust to bring up the console and enter client.connect 90.231.47.195:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.