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Modded#13,973

Local Test Server (No EAC / Tiny Map / Frozen AI)

Offline 90.185.0.204:28015 checked 18d ago

moddedoxide
players now1of 2 slots
7-day average0peak –
rank#13,973top 61%
last wipe · restocked19d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:13 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Local Test Server (No EAC / Tiny Map / Frozen AI)?

gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what Local Test Server (No EAC / Tiny Map / Frozen AI) tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Local Test Server (No EAC / Tiny Map / Frozen AI) appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Local Test Server (No EAC / Tiny Map / Frozen AI): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on Local Test Server (No EAC / Tiny Map / Frozen AI)?

Generated by the game, the map on Local Test Server (No EAC / Tiny Map / Frozen AI) is procedural.

Which settings and rules apply on Local Test Server (No EAC / Tiny Map / Frozen AI)?

The name of Local Test Server (No EAC / Tiny Map / Frozen AI) gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is disabled.

About the server

What is the location of Local Test Server (No EAC / Tiny Map / Frozen AI)?

No region is published by Local Test Server (No EAC / Tiny Map / Frozen AI). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 90.185.0.204:28015.

What is the uptime like on Local Test Server (No EAC / Tiny Map / Frozen AI)?

No stock on Local Test Server (No EAC / Tiny Map / Frozen AI) at the moment, last seen 18 days 9 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 24 September 2026.

Which Rust build is Local Test Server (No EAC / Tiny Map / Frozen AI) running?

Rust network protocol 2633 and build 165217 on Windows is what powers Local Test Server (No EAC / Tiny Map / Frozen AI). The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Local Test Server (No EAC / Tiny Map / Frozen AI) compare to other Rust servers in the rankings?

Over the last seven days Local Test Server (No EAC / Tiny Map / Frozen AI) ranks #13,973 on player hours, among the top 61% of all ranked servers.

How many players are on Local Test Server (No EAC / Tiny Map / Frozen AI) right now?

You will find Local Test Server (No EAC / Tiny Map / Frozen AI) offline right now; its last sighting was 18 days 9 hours ago.

Wipe info

How often does Local Test Server (No EAC / Tiny Map / Frozen AI) wipe?

There are not yet enough recorded wipes from Local Test Server (No EAC / Tiny Map / Frozen AI) to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 days 10 hours ago it made the world it is using now.

What happens on Local Test Server (No EAC / Tiny Map / Frozen AI) on wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join Local Test Server (No EAC / Tiny Map / Frozen AI)?

Press F1 in Rust to bring up the console and enter client.connect 90.185.0.204:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.