TestServer
Offline 90.156.214.152:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on TestServer?
gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Build 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set is what TestServer tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find TestServer in?
These Rust Vending Machine lists include TestServer: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules & map
What rules does TestServer enforce, and what settings does it run?
The name of TestServer gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC is on.
Server info
What location is TestServer in?
You will find no region published for TestServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 90.156.214.152:28015.
What is the uptime like on TestServer?
No stock on TestServer at the moment, last seen 25 days 10 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 18 September 2026.
What version does TestServer use?
On Windows, TestServer is running Rust network protocol 2633 and build 164530. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is TestServer's rank among Rust servers?
Over the last seven days TestServer ranks #13,243 on player hours, among the top – of all ranked servers.
How many players are on TestServer right now?
You will find TestServer offline right now; its last sighting was 25 days 10 hours ago.
Wipe details
How often does TestServer wipe?
Too few wipes of TestServer are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 25 days 11 hours ago.
Getting in
What steps do you take to join TestServer?
Press F1 in Rust to bring up the console and enter client.connect 90.156.214.152:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.