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Rust Vending Machine 66,722playing
Community#15,521

typical [TEST]

Offline 9.244.19.246:28017 checked 27d ago

players now0of 100 slots
7-day average0peak –
rank#15,521no region published
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 347 on average
A2345/ 375 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3154/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 327 on average
B1305/ 325 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B251/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on typical [TEST]?

The server browser reads these tags that typical [TEST] publishes: gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): It runs on build 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find typical [TEST] in?

The Rust Vending Machine lists that feature typical [TEST] are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is in play on typical [TEST]?

A procedural map, generated by the game, is what typical [TEST] runs.

Which settings and rules apply on typical [TEST]?

No gather rate is given in the name of typical [TEST]. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find typical [TEST]?

No region is published by typical [TEST]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 9.244.19.246:28017.

What is the uptime like on typical [TEST]?

Right now typical [TEST] is not in stock, last seen 27 days 18 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 15 September 2026.

Which Rust build is typical [TEST] running?

On Linux, typical [TEST] is running Rust network protocol 2633 and build 163794. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does typical [TEST] compare to other Rust servers in the rankings?

Over the last seven days typical [TEST] ranks #15,521 on player hours, among the top – of all ranked servers.

What is the current player count on typical [TEST]?

Current status for typical [TEST]: offline, last seen 27 days 18 hours ago.

Wipe info

On what schedule does typical [TEST] wipe?

The wipes of typical [TEST] on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 32 days 16 hours ago it made the world it is using now.

How to join

What is the way to join typical [TEST]?

In the Rust console (F1), type client.connect 9.244.19.246:28017. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players Room for 100.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163794
Build It runs on build 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.