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Community#15,398

Typical TEST1

Offline 9.244.16.170:28017 checked 25d ago

players now0of 100 slots
7-day average0peak –
rank#15,398no region published
last wipe · restocked25d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 337 on average
A2274/ 300 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 329 on average
A3364/ 375 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 319 on average
B1254/ 300 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B238/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Typical TEST1?

Here are the tags Typical TEST1 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): It runs on build 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Typical TEST1 in?

These Rust Vending Machine lists include Typical TEST1: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

What map is in play on Typical TEST1?

A procedural map, generated by the game, is what Typical TEST1 runs.

What rules does Typical TEST1 enforce, and what settings does it run?

No gather rate is given in the name of Typical TEST1. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Typical TEST1?

There is no region listed for Typical TEST1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 9.244.16.170:28017.

How reliable is Typical TEST1, and is it online now?

Right now Typical TEST1 is not in stock, last seen 25 days 15 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 16 September 2026.

What version does Typical TEST1 use?

Rust network protocol 2633 and build 164530 on Linux is what powers Typical TEST1. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Typical TEST1 compare to other Rust servers in the rankings?

The last seven days of player hours place Typical TEST1 at #15,398, in the top – of all ranked servers.

How many players are on Typical TEST1 right now?

Current status for Typical TEST1: offline, last seen 25 days 15 hours ago.

Wipe details

How often does Typical TEST1 wipe?

Too few wipes of Typical TEST1 are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 25 days 16 hours ago.

What happens on Typical TEST1 on wipe day?

An average of 0 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Join the server

What steps do you take to join Typical TEST1?

In the Rust console (F1), type client.connect 9.244.16.170:28017. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build It runs on build 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.