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Rust Vending Machine 50,009playing
Community#15,413

typical TEST

Offline 9.244.16.170:28015 checked 24d ago

players now0of 100 slots
7-day average0peak –
rank#15,413no region published
last wipe · restocked24d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:20 UTC24d ago 0 – running 0
Thu 17 Sep, 07:02 UTC26d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 359 on average
A2181/ 225 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 342 on average
A3386/ 400 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 336 on average
B1175/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B231/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on typical TEST?

gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what typical TEST tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find typical TEST in?

The Rust Vending Machine lists that feature typical TEST are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is in play on typical TEST?

A procedural map, generated by the game, is what typical TEST runs.

What rules does typical TEST enforce, and what settings does it run?

There is no gather rate in the name typical TEST. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of typical TEST?

You will find no region published for typical TEST. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 9.244.16.170:28015.

How stable is typical TEST, and is it currently online?

Right now typical TEST is not in stock, last seen 24 days 6 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 16 September 2026.

What version does typical TEST use?

Rust network protocol 2633 and build 164530 on Linux is what powers typical TEST. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is typical TEST's rank among Rust servers?

Over the last seven days typical TEST ranks #15,413 on player hours, among the top – of all ranked servers.

How many players are on typical TEST right now?

You will find typical TEST offline right now; its last sighting was 24 days 6 hours ago.

Wipe info

When does typical TEST wipe?

There are not yet enough recorded wipes from typical TEST to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 24 days 16 hours ago.

How does typical TEST handle wipe day?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours in.

How to join

What is the way to join typical TEST?

Open Rust and press F1 for the console, then type client.connect 9.244.16.170:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players The cap is 100.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.