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Rust Vending Machine 44,312playing
Community#15,955

typical TESTING

Offline 9.195.144.165:21000 checked 7d ago

players now0of 40 slots
7-day average0peak –
rank#15,955top 72%
last wipe · restocked7d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 336 on average
A2119/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 326 on average
A3438/ 500 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 318 on average
B1113/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B223/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on typical TESTING?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank is what typical TESTING tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does typical TESTING appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include typical TESTING: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on typical TESTING?

Generated by the game, the map on typical TESTING is procedural.

What rules does typical TESTING enforce, and what settings does it run?

The name of typical TESTING gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find typical TESTING?

No region is published by typical TESTING. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 9.195.144.165:21000.

How stable is typical TESTING, and is it currently online?

No stock at present: typical TESTING is offline, last seen 7 days 11 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 7 October 2026.

Which Rust build is typical TESTING running?

On Linux, typical TESTING is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does typical TESTING compare to other Rust servers in the rankings?

The last seven days of player hours place typical TESTING at #15,955, in the top 72% of all ranked servers.

How many players are on typical TESTING right now?

At the moment typical TESTING is offline, with a last sighting 7 days 11 hours ago.

Wipe info

When does typical TESTING wipe?

There are not yet enough recorded wipes from typical TESTING to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 17 hours ago it made the world it is using now.

Getting in

What steps do you take to join typical TESTING?

Press F1 in Rust to bring up the console and enter client.connect 9.195.144.165:21000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.