Coconut Cove Pve
Offline 89.34.97.220:28080 checked 39m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:08 UTC9d ago | 2 | – | running | 1 |
| Thu 1 Oct, 21:36 UTC FW11d ago | 2 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Coconut Cove Pve?
The server browser reads these tags that Coconut Cove Pve publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Coconut Cove Pve appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Coconut Cove Pve are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Coconut Cove Pve?
Coconut Cove Pve runs a procedural map of size 4,000 with seed 481981, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on Coconut Cove Pve?
The name of Coconut Cove Pve gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find Coconut Cove Pve?
You will find no region published for Coconut Cove Pve. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 89.34.97.220:28080.
How reliable is Coconut Cove Pve, and is it online now?
No stock at present: Coconut Cove Pve is offline, last seen 39 minutes ago. By its own uptime report, the last restart was about 18 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 26 September 2026.
How well does Coconut Cove Pve perform?
Server fps over the last 48 hours averaged 109 and never dropped below 81. Up to 105,807 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 5,092 MB. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does Coconut Cove Pve run?
The setup: Coconut Cove Pve on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.
Population
How does Coconut Cove Pve compare to other Rust servers in the rankings?
Over the last seven days Coconut Cove Pve ranks #4,485 on player hours, among the top 20% of all ranked servers.
What is the current player count on Coconut Cove Pve?
You will find Coconut Cove Pve offline right now; its last sighting was 39 minutes ago. The seven-day average is 0, and the busiest point reached 3. The last 48 hours peaked at 20:00 UTC, when it averaged 3 players.
Wipe schedule
How often does Coconut Cove Pve wipe?
There are not yet enough recorded wipes from Coconut Cove Pve to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 2 hours ago.
What can you expect on Coconut Cove Pve when wipe day comes?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 24 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How to join
What steps do you take to join Coconut Cove Pve?
Press F1 in Rust to bring up the console and enter client.connect 89.34.97.220:28080. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.