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Modded#15,977

DeadFall | Survival Horror | PvPvE

Offline 89.34.97.19:28080 checked 5d ago

moddedcarbon
players now0of 50 slots
7-day average0peak –
rank#15,977top 71%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:29 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on DeadFall | Survival Horror | PvPvE?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use is what DeadFall | Survival Horror | PvPvE tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find DeadFall | Survival Horror | PvPvE in?

The Rust Vending Machine lists that feature DeadFall | Survival Horror | PvPvE are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on DeadFall | Survival Horror | PvPvE?

The map on DeadFall | Survival Horror | PvPvE is procedural, size 2,001 with seed 481981, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on DeadFall | Survival Horror | PvPvE?

The name of DeadFall | Survival Horror | PvPvE gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is on.

Server details

Where can you find DeadFall | Survival Horror | PvPvE?

You will find no region published for DeadFall | Survival Horror | PvPvE. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 89.34.97.19:28080.

How reliable is DeadFall | Survival Horror | PvPvE, and is it online now?

No stock on DeadFall | Survival Horror | PvPvE at the moment, last seen 5 days 8 hours ago. 41 of 168 hours online over the last 7 full days, or 24% uptime. It came to Rust Vending Machine's notice on 30 September 2026.

Which Rust build is DeadFall | Survival Horror | PvPvE running?

Rust network protocol 2633 and build 165217 on Windows is what powers DeadFall | Survival Horror | PvPvE. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does DeadFall | Survival Horror | PvPvE compare to other Rust servers in the rankings?

The last seven days of player hours place DeadFall | Survival Horror | PvPvE at #15,977, in the top 71% of all ranked servers.

Is DeadFall | Survival Horror | PvPvE busy at the moment?

At the moment DeadFall | Survival Horror | PvPvE is offline, with a last sighting 5 days 8 hours ago. The past week gives an average of 0 players.

Wipe details

When does DeadFall | Survival Horror | PvPvE wipe?

There are not yet enough recorded wipes from DeadFall | Survival Horror | PvPvE to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 13 days 8 hours ago.

How does DeadFall | Survival Horror | PvPvE handle wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join DeadFall | Survival Horror | PvPvE?

Open Rust and press F1 for the console, then type client.connect 89.34.97.19:28080. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.