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Modded#13,065

Mabels Test Server

Online 89.34.97.16:28310 checked 12m ago

moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#13,065top 59%
last wipe · restocked11d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:23 UTC11d ago 1 – running 0
Wed 30 Sep, 10:00 UTC13d ago 0 – 2.6 days 0
Sun 27 Sep, 09:36 UTC16d ago 1 held half 3 days 0
Fri 25 Sep, 21:27 UTC18d ago 1 – 1.5 days 0
Sat 19 Sep, 20:30 UTC24d ago 1 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Mabels Test Server?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what Mabels Test Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Mabels Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Mabels Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Mabels Test Server?

The map on Mabels Test Server is procedural, size 2,000 with seed 481981, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Mabels Test Server enforce, and what settings does it run?

No gather rate is given in the name of Mabels Test Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of Mabels Test Server?

No region is published by Mabels Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 89.34.97.16:28310.

How stable is Mabels Test Server, and is it currently online?

You can grab Mabels Test Server: it is online as we speak. Its uptime figure puts the last restart at roughly 5 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Mabels Test Server lag-free?

The 48-hour average for server fps is 240, and the floor was 240. Up to 6,296 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 922 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does Mabels Test Server use?

The setup: Mabels Test Server on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Mabels Test Server sit in the rankings?

Over the last seven days Mabels Test Server ranks #13,065 on player hours, among the top 59% of all ranked servers.

Is Mabels Test Server busy at the moment?

You will find 0 players filling 50 slots in Mabels Test Server as things stand. The seven-day average stands at 0 players, peaking at 1.

Wipe info

On what schedule does Mabels Test Server wipe?

No next wipe can be predicted for Mabels Test Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 11 days 5 hours ago.

What happens on Mabels Test Server on wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 12 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.

Join the server

What is the way to join Mabels Test Server?

In the Rust console (F1), type client.connect 89.34.97.16:28310. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.