BTF Playground V2.0
Online NA 89.28.237.30:28110 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
Coming wipes
- 22d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC10d ago | 1 | – | running | 0 |
| Thu 1 Oct, 07:52 UTC12d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on BTF Playground V2.0?
The server browser reads these tags that BTF Playground V2.0 publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): In the server browser it sits under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does BTF Playground V2.0 appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include BTF Playground V2.0: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on BTF Playground V2.0?
A procedural map, size 5,000 with seed 944313, generated by the game, is what BTF Playground V2.0 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does BTF Playground V2.0 enforce, and what settings does it run?
There is no gather rate in the name BTF Playground V2.0. The group size is capped at 10 players. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is BTF Playground V2.0 in?
BTF Playground V2.0 shows the NA tag and lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 89.28.237.30:28110.
How reliable is BTF Playground V2.0, and is it online now?
Open for trade right now: BTF Playground V2.0 is online. Its uptime figure puts the last restart at roughly 10 days 16 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is BTF Playground V2.0 lag-free?
Over the last 48 hours the average server fps was 60, with a low of 57. At its peak it held 145,722 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,890 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does BTF Playground V2.0 use?
Rust network protocol 2634 and build 166652 on Linux is what powers BTF Playground V2.0. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is BTF Playground V2.0's rank among Rust servers?
The last seven days of player hours place BTF Playground V2.0 at #8,359, in the top 37% of all ranked servers and #1,226 in North America.
What is the current player count on BTF Playground V2.0?
Right now 50 slots in BTF Playground V2.0 hold 0 players. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 10:00 UTC, when it averaged 1 players.
Wipe info
On what schedule does BTF Playground V2.0 wipe?
Once a month, BTF Playground V2.0 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 10 days 18 hours ago it made the world it is using now. Its tags state a wipe each month.
What can you expect on BTF Playground V2.0 when wipe day comes?
At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.
Getting in
What steps do you take to join BTF Playground V2.0?
Press F1 in Rust to bring up the console and enter client.connect 89.28.237.30:28110. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,ts10,^o^z
Game
gmrust
mp50
ts10
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
