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Rust Vending Machine 85,367playing
Modded#15,955

TestServ12

Offline 89.125.214.42:35001 checked 7d ago

moddedoxide
players now0of 200 slots
7-day average0peak –
rank#15,955top 72%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:29 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on TestServ12?

Here are the tags TestServ12 lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Room for 200; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find TestServ12 in?

The Rust Vending Machine lists that feature TestServ12 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on TestServ12?

TestServ12 runs a procedural map of size 1,000 with seed 352165132, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on TestServ12?

The name of TestServ12 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is TestServ12 in?

No region is published by TestServ12. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 89.125.214.42:35001.

What is the uptime like on TestServ12?

Right now TestServ12 is not in stock, last seen 7 days 5 hours ago. 13 of 168 hours online over the last 7 full days, or 8% uptime. Its first record on Rust Vending Machine is dated 30 September 2026.

What Rust version does TestServ12 run?

On Windows, TestServ12 is running Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is TestServ12's rank among Rust servers?

The last seven days of player hours place TestServ12 at #15,955, in the top 72% of all ranked servers.

How many players are on TestServ12 right now?

Current status for TestServ12: offline, last seen 7 days 5 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe info

How often does TestServ12 wipe?

The wipes of TestServ12 on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 12 days 5 hours ago it made the world it is using now.

How does TestServ12 handle wipe day?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join TestServ12?

Open Rust and press F1 for the console, then type client.connect 89.125.214.42:35001. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Room for 200.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.