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Rust Vending Machine 55,262playing
Modded#16,757

TestServ12

Offline 89.125.214.42:28015 checked 13d ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#16,757top 70%
last wipe · restocked13d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on TestServ12?

The server browser reads these tags that TestServ12 publishes: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TestServ12 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TestServ12 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on TestServ12?

A procedural map, size 1,000 with seed 352165132, generated by the game, is what TestServ12 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does TestServ12 enforce, and what settings does it run?

There is no gather rate in the name TestServ12. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of TestServ12?

You will find no region published for TestServ12. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 89.125.214.42:28015.

What is the uptime like on TestServ12?

No stock at present: TestServ12 is offline, last seen 13 days 4 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 30 September 2026.

Which Rust build is TestServ12 running?

On Windows, TestServ12 is running Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does TestServ12 sit in the rankings?

The last seven days of player hours place TestServ12 at #16,757, in the top 70% of all ranked servers.

What is the current player count on TestServ12?

Current status for TestServ12: offline, last seen 13 days 4 hours ago.

Wipe details

How often does TestServ12 wipe?

There are not yet enough recorded wipes from TestServ12 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 13 days 9 hours ago it made the world it is using now.

How to join

What is the way to join TestServ12?

Open Rust and press F1 for the console, then type client.connect 89.125.214.42:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Game build: 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.