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Modded#16,418

TEAM PROJECT

Offline EU 89.105.208.146:28015 checked 19d ago

weekly wipes vanillamoddedoxide
players now0of 150 slots
7-day average0peak –
rank#16,418top 71% · #2568 in EU
last wipe · restocked22d agoweekly schedule
next wipe · restock5d 15hTue 20 Oct, 18:39 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Tuesday 20 October, 18:39 UTC, in 5d 15h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on TEAM PROJECT?

gmvanilla (Game mode): Unmodified survival play; mp150 (Max players): Room for 150; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^i (Battlefield): Kits and high rates for fast PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser lists it under Europe is what TEAM PROJECT tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does TEAM PROJECT appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TEAM PROJECT are: EU Rust servers in stock, Modded Rust servers and Rust battlefield servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules & map

What rules does TEAM PROJECT enforce, and what settings does it run?

The name of TEAM PROJECT gives no gather rate. The group limit is 8 players, the game's default. This server runs battlefield, quick PvP, with kits and boosted rates. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

Server details

What is the location of TEAM PROJECT?

With its EU tag, TEAM PROJECT lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 89.105.208.146:28015.

What is the uptime like on TEAM PROJECT?

No stock at present: TEAM PROJECT is offline, last seen 19 days 11 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 24 September 2026.

What Rust version does TEAM PROJECT run?

Rust network protocol 2633 and build 165217 on Linux is what powers TEAM PROJECT. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is TEAM PROJECT's rank among Rust servers?

The last seven days of player hours place TEAM PROJECT at #16,418, in the top 71% of all ranked servers and #2,568 in Europe.

What is the current player count on TEAM PROJECT?

You will find TEAM PROJECT offline right now; its last sighting was 19 days 11 hours ago.

Wipe details

On what schedule does TEAM PROJECT wipe?

It is an estimate from weekly: 7 days after its last wipe that gives TEAM PROJECT's next wipe. Tuesday 20 October at 18:39 UTC is when its next wipe falls due. It has been running its current world since 22 days 8 hours ago. Its tags carry a weekly wipe schedule.

Getting in

What steps do you take to join TEAM PROJECT?

Open Rust and press F1 for the console, then type client.connect 89.105.208.146:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp150
Max players Room for 150.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^i
Battlefield Kits and high rates for fast PvP.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.