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Modded#15,871

TEAM PROJECT

Offline EU 89.105.200.145:28015 checked 19d ago

weekly wipes vanillamoddedoxide
players now0of 150 slots
7-day average0peak –
rank#15,871top 71% · #2537 in EU
last wipe · restocked21d agoweekly schedule
next wipe · restock6d 15hTue 20 Oct, 18:39 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Tuesday 20 October, 18:39 UTC, in 6d 15h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on TEAM PROJECT?

Here are the tags TEAM PROJECT lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): Room for 150; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^i (Battlefield): Quick PvP: kits and boosted rates; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find TEAM PROJECT in?

The Rust Vending Machine lists that feature TEAM PROJECT are: EU Rust servers in stock, Modded Rust servers and Rust battlefield servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and rules

Which settings and rules apply on TEAM PROJECT?

There is no gather rate in the name TEAM PROJECT. Groups can reach 8 players, which is the default. battlefield is the game mode, kits and high rates for quick PvP. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find TEAM PROJECT?

With its EU tag, TEAM PROJECT lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 89.105.200.145:28015.

How stable is TEAM PROJECT, and is it currently online?

Right now TEAM PROJECT is not in stock, last seen 19 days 8 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 24 September 2026.

Which Rust build is TEAM PROJECT running?

The setup: TEAM PROJECT on Linux, Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does TEAM PROJECT compare to other Rust servers in the rankings?

The last seven days of player hours place TEAM PROJECT at #15,871, in the top 71% of all ranked servers and #2,537 in Europe.

How many players are on TEAM PROJECT right now?

At the moment TEAM PROJECT is offline, with a last sighting 19 days 8 hours ago.

Wipe details

How often does TEAM PROJECT wipe?

That next wipe for TEAM PROJECT is only an estimate, drawn from weekly: 7 days after its last wipe. It is due to wipe next on Tuesday 20 October at 18:39 UTC. The world it has now started 21 days 8 hours ago. Its tags carry a weekly wipe schedule.

Getting in

What is the way to join TEAM PROJECT?

In the Rust console (F1), type client.connect 89.105.200.145:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp150
Max players Room for 150.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Gameplay

^i
Battlefield Quick PvP: kits and boosted rates.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.