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Modded#15,481

TEAM PROJECT

Offline EU 89.105.199.215:28015 checked 24d ago

weekly wipes vanillamoddedoxide
players now0of 150 slots
7-day average0peak –
rank#15,481#2534 in EU
last wipe · restocked24d agoweekly schedule
next wipe · restock3d 10hSun 18 Oct, 08:43 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Next wipe Sunday 18 October, 08:43 UTC, in 3d 10h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on TEAM PROJECT?

gmvanilla (Game mode): Vanilla survival mode; mp150 (Max players): Room for 150; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^i (Battlefield): Quick PvP: kits and boosted rates; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): In the server browser it sits under Europe is what TEAM PROJECT tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find TEAM PROJECT in?

These Rust Vending Machine lists include TEAM PROJECT: EU Rust servers in stock, Modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Map and rules

Which map is currently on TEAM PROJECT?

Generated by the game, the map on TEAM PROJECT is procedural.

What rules does TEAM PROJECT enforce, and what settings does it run?

The name of TEAM PROJECT gives no gather rate. The group limit is 8 players, the game's default. battlefield is the game mode, quick PvP, with kits and boosted rates. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

About the server

What location is TEAM PROJECT in?

With its EU tag, TEAM PROJECT lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 89.105.199.215:28015.

How stable is TEAM PROJECT, and is it currently online?

No stock on TEAM PROJECT at the moment, last seen 24 days 12 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 20 September 2026.

Which Rust build is TEAM PROJECT running?

Rust network protocol 2633 and build 164530 on Linux is what powers TEAM PROJECT. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is TEAM PROJECT's rank among Rust servers?

For player hours over the last seven days, TEAM PROJECT is #15,481 across all ranked servers, in the top –, and #2,534 in Europe.

How many players are on TEAM PROJECT right now?

At the moment TEAM PROJECT is offline, with a last sighting 24 days 12 hours ago.

Wipe details

When does TEAM PROJECT wipe?

The estimate of TEAM PROJECT's next wipe comes from weekly: 7 days after its last wipe. It is due to wipe next on Sunday 18 October at 08:43 UTC. The world it has now started 24 days 13 hours ago. Its tags carry a weekly wipe schedule.

Join the server

What is the way to join TEAM PROJECT?

Press F1 in Rust to bring up the console and enter client.connect 89.105.199.215:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp150
Max players Room for 150.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build Game build: 164530.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Wipes arrive every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^i
Battlefield Quick PvP: kits and boosted rates.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.