PoT Staging Test Sever
Offline 88.198.7.190:28215 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #203 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:47 UTC13d ago | 0 | – | running | 0 |
| Mon 28 Sep, 20:14 UTC16d ago | 2 | halved by day 1 | 2.7 days | 0 |
| Sun 27 Sep, 08:39 UTC18d ago | 2 | – | 1.5 days | 0 |
| Sat 26 Sep, 18:17 UTC18d ago | 2 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:02 UTC20d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on PoT Staging Test Sever?
gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts1 (Group limit): 1 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166493 (Build): Build 166493; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins is what PoT Staging Test Sever tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find PoT Staging Test Sever in?
These Rust Vending Machine lists include PoT Staging Test Sever: Modded Rust servers and Solo Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 2 weeks.
Rules & map
What rules does PoT Staging Test Sever enforce, and what settings does it run?
No gather rate is given in the name of PoT Staging Test Sever. Teams are not allowed; this is solo only. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.
Server info
What is the location of PoT Staging Test Sever?
You will find no region published for PoT Staging Test Sever. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 88.198.7.190:28215.
How reliable is PoT Staging Test Sever, and is it online now?
Right now PoT Staging Test Sever is not in stock, last seen 13 days 18 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 24 September 2026.
Which Rust build is PoT Staging Test Sever running?
On Linux, PoT Staging Test Sever is running Rust network protocol 2634 and build 166493. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is PoT Staging Test Sever's rank among Rust servers?
Over the last seven days PoT Staging Test Sever ranks #16,275 on player hours, among the top 69% of all ranked servers. It ranks #203 among solo servers.
Is PoT Staging Test Sever busy at the moment?
Current status for PoT Staging Test Sever: offline, last seen 13 days 18 hours ago.
Wipe info
How often does PoT Staging Test Sever wipe?
No next wipe can be predicted for PoT Staging Test Sever, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 13 days 22 hours ago.
What happens on PoT Staging Test Sever on wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.
Getting in
What is the way to join PoT Staging Test Sever?
In the Rust console (F1), type client.connect 88.198.7.190:28215. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166493,ts1
Game
gmrust
mp10
ts1
v2634
cs166493
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.