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Rust Vending Machine 80,492playing
Modded#15,892

SnD Test

Online 88.198.59.60:25574 checked 11m ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,892top 72%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:29 UTC12d ago 2 – running 0
Fri 25 Sep, 06:48 UTC19d ago 2 held half 6.8 days 0
Sun 13 Sep, 18:16 UTC31d ago 1 halved by day 2 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on SnD Test?

Here are the tags SnD Test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts50 (Group limit): 50 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does SnD Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include SnD Test: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on SnD Test?

A procedural map, size 3,000 with seed 1, generated by the game, is what SnD Test runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on SnD Test?

The name of SnD Test gives no gather rate. The group size is capped at 50 players. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What is the location of SnD Test?

You will find no region published for SnD Test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 88.198.59.60:25574.

How reliable is SnD Test, and is it online now?

You can grab SnD Test: it is online as we speak. The uptime counter points to a restart about 16 hours ago. 145 of 168 hours online over the last 7 full days, or 86% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Is SnD Test lag-free?

Server fps over the last 48 hours averaged 137 and never dropped below 30. The entity count reached 47,860: that includes buildings, deployables and everything else. Memory use peaked at 1,683 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does SnD Test use?

Rust network protocol 2634 and build 167781 on Linux is what powers SnD Test. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does SnD Test sit in the rankings?

The last seven days of player hours place SnD Test at #15,892, in the top 72% of all ranked servers.

How many players are on SnD Test right now?

SnD Test is carrying 0 players on 40 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe schedule

On what schedule does SnD Test wipe?

No next wipe can be predicted for SnD Test, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 17 hours ago it made the world it is using now.

What can you expect on SnD Test when wipe day comes?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 18 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join SnD Test?

Press F1 in Rust to bring up the console and enter client.connect 88.198.59.60:25574. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts50
Group limit 50 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.