Private server
Online 87.67.61.213:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:25 UTC9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 21:48 UTC11d ago | 1 | – | 1.8 days | 0 |
| Mon 28 Sep, 19:50 UTC15d ago | 1 | halved by day 2 | 4.1 days | 0 |
| Sun 27 Sep, 17:53 UTC16d ago | 1 | – | 1.1 days | 0 |
| Sun 20 Sep, 09:37 UTC23d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Private server?
The server browser reads these tags that Private server publishes: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Private server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Private server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on Private server?
Private server runs a procedural map of size 3,800 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
Which settings and rules apply on Private server?
There is no gather rate in the name Private server. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find Private server?
You will find no region published for Private server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 87.67.61.213:28015.
What is the uptime like on Private server?
The shelves show Private server in stock and online right now. Its uptime figure puts the last restart at roughly 9 days 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is Private server lag-free?
Over the last 48 hours the average server fps was 94, with a low of 51. Up to 84,823 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,595 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does Private server use?
Rust network protocol 2634 and build 166652 on Windows is what powers Private server. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does Private server sit in the rankings?
Over the last seven days Private server ranks #8,754 on player hours, among the top 39% of all ranked servers.
Is Private server busy at the moment?
You will find 0 players filling 5 slots in Private server as things stand. The seven-day average stands at 0 players, peaking at 1.
Wipe schedule
When does Private server wipe?
There is no way to predict the next wipe at Private server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 9 days 5 hours ago.
What happens on Private server on wipe day?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1.5 in the wipes that did not hold.
Getting in
What steps do you take to join Private server?
Open Rust and press F1 for the console, then type client.connect 87.67.61.213:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.