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Modded#15,488

Choyhona test

Offline 87.192.230.75:28015 checked 28d ago

moddedoxide
players now0of 4 slots
7-day average0peak –
rank#15,488no region published
last wipe · restocked28d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 16 SepWed 16 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 16:22 UTC28d ago 0 – running 1
Wed 16 Sep, 09:39 UTC29d ago 1 – 0.3 days 1
Wed 16 Sep, 01:05 UTC29d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Choyhona test?

gmrust (Game mode): Rust survival, the standard way; mp4 (Max players): The cap is 4; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Build 163794; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what Choyhona test tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Choyhona test in?

The Rust Vending Machine lists that feature Choyhona test are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which settings and rules apply on Choyhona test?

No gather rate is given in the name of Choyhona test. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is Choyhona test in?

There is no region listed for Choyhona test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 87.192.230.75:28015.

What is the uptime like on Choyhona test?

No stock at present: Choyhona test is offline, last seen 28 days 21 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 15 September 2026.

What Rust version does Choyhona test run?

The setup: Choyhona test on Windows, Rust network protocol 2633 and build 163794. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Choyhona test compare to other Rust servers in the rankings?

The last seven days of player hours place Choyhona test at #15,488, in the top – of all ranked servers.

How many players are on Choyhona test right now?

At the moment Choyhona test is offline, with a last sighting 28 days 21 hours ago.

Wipe schedule

On what schedule does Choyhona test wipe?

No next wipe can be predicted for Choyhona test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 28 days 21 hours ago.

What happens on Choyhona test on wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join Choyhona test?

Press F1 in Rust to bring up the console and enter client.connect 87.192.230.75:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp4
Max players The cap is 4.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build Build 163794.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.