InternalTrainServer""
Online 87.151.212.210:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:52 UTC5d ago | 0 | – | running | 0 |
| Sun 4 Oct, 18:21 UTC9d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC11d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW12d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC18d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC26d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on InternalTrainServer""?
The server browser reads these tags that InternalTrainServer"" publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find InternalTrainServer"" in?
The Rust Vending Machine lists that feature InternalTrainServer"" are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is in play on InternalTrainServer""?
Generated by the game, the map on InternalTrainServer"" is procedural.
Which settings and rules apply on InternalTrainServer""?
No gather rate is given in the name of InternalTrainServer"". 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. VAC is on.
Server info
What is the location of InternalTrainServer""?
There is no region listed for InternalTrainServer"". Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 87.151.212.210:28015.
What is the uptime like on InternalTrainServer""?
The shelves show InternalTrainServer"" in stock and online right now. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What version does InternalTrainServer"" use?
Rust network protocol 2633 and build 165217 on Linux is what powers InternalTrainServer"". To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does InternalTrainServer"" sit in the rankings?
Over the last seven days InternalTrainServer"" ranks #15,961 on player hours, among the top 71% of all ranked servers.
Is InternalTrainServer"" busy at the moment?
You will find 0 players filling 10 slots in InternalTrainServer"" as things stand. The seven-day average stands at 0 players.
Wipe info
When does InternalTrainServer"" wipe?
There is no way to predict the next wipe at InternalTrainServer"", which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 5 days 9 hours ago.
What can you expect on InternalTrainServer"" when wipe day comes?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
Join the server
What is the way to join InternalTrainServer""?
In the Rust console (F1), type client.connect 87.151.212.210:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.