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Modded#13,419

TEAM PROJECT

Offline EU 87.117.33.33:28015 checked 20h ago

weekly wipes vanillamoddedoxide
players now1of 150 slots
7-day average1peak 1
rank#13,419top 60% · #2349 in EU
last wipe · restocked9d agoweekly schedule
next wipe · restock4d 2hSun 18 Oct, 16:50 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 16:50 UTC, in 4d 2h. Its weekly schedule tag · low confidence

6.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 4d 2hSun 18 Oct, 16:50 UTC
  2. 11d 2hSun 25 Oct, 16:50 UTC
  3. 18d 2hSun 1 Nov, 16:50 UTC
  4. 22d 4hThu 5 Nov, 19:00 UTCFW
  5. 25d 2hSun 8 Nov, 16:50 UTC
  6. 32d 2hSun 15 Nov, 16:50 UTC
  7. 39d 2hSun 22 Nov, 16:50 UTC

The first 48 hours of its last wipes

Sun 4 OctTue 22 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:50 UTC9d ago 0 – running 1
Tue 22 Sep, 18:39 UTC21d ago 1 halved by day 3 11.9 days 0
Sun 20 Sep, 08:43 UTC24d ago 0 – 2.4 days 1
Sun 13 Sep, 19:56 UTC30d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on TEAM PROJECT?

Here are the tags TEAM PROJECT lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): Room for 150; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^i (Battlefield): Quick PvP: kits and boosted rates; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): The server browser lists it under Europe. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find TEAM PROJECT in?

These Rust Vending Machine lists include TEAM PROJECT: EU Rust servers in stock, Modded Rust servers and Rust battlefield servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on TEAM PROJECT?

A procedural map, size 2,000 with seed 1337, generated by the game, is what TEAM PROJECT runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does TEAM PROJECT enforce, and what settings does it run?

There is no gather rate in the name TEAM PROJECT. 8 players is the default group size, and that is the cap here. battlefield is the game mode, high rates and kits for fast PvP. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of TEAM PROJECT?

The EU tag places TEAM PROJECT in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 87.117.33.33:28015.

How stable is TEAM PROJECT, and is it currently online?

No stock on TEAM PROJECT at the moment, last seen 20 hours ago. Over 7 full days, the shelves were stocked for 2 of 168 hours (1%). Its first record on Rust Vending Machine is dated 13 September 2026.

What version does TEAM PROJECT use?

The setup: TEAM PROJECT on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is TEAM PROJECT's rank among Rust servers?

For player hours over the last seven days, TEAM PROJECT is #13,419 across all ranked servers, in the top 60%, and #2,349 in Europe.

Is TEAM PROJECT busy at the moment?

At the moment TEAM PROJECT is offline, with a last sighting 20 hours ago. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 17:00 UTC, when it averaged 1 players.

Wipe info

On what schedule does TEAM PROJECT wipe?

As the record holds too few of TEAM PROJECT's wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Sunday 18 October at 16:50 UTC. The world it has now started 9 days 21 hours ago. A weekly wipe schedule is published in its tags.

What happens on TEAM PROJECT on wipe day?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What steps do you take to join TEAM PROJECT?

Open Rust and press F1 for the console, then type client.connect 87.117.33.33:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,^v,^i,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp150
Max players Room for 150.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^i
Battlefield Quick PvP: kits and boosted rates.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.