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Modded#15,967

[EU] Rust - Fatale Network

Online 86.80.158.145:28015 checked 11m ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked17h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Tue 13 Oct, 04:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:39 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on [EU] Rust - Fatale Network?

Here are the tags [EU] Rust - Fatale Network lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does [EU] Rust - Fatale Network appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [EU] Rust - Fatale Network are: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is currently on [EU] Rust - Fatale Network?

A procedural map, generated by the game, is what [EU] Rust - Fatale Network runs.

What rules does [EU] Rust - Fatale Network enforce, and what settings does it run?

No gather rate is given in the name of [EU] Rust - Fatale Network. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is [EU] Rust - Fatale Network in?

The name of [EU] Rust - Fatale Network points to Europe, even without a region tag. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 86.80.158.145:28015.

What is the uptime like on [EU] Rust - Fatale Network?

The shelves show [EU] Rust - Fatale Network in stock and online right now. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.

Which Rust build is [EU] Rust - Fatale Network running?

The setup: [EU] Rust - Fatale Network on Linux, Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does [EU] Rust - Fatale Network compare to other Rust servers in the rankings?

The last seven days of player hours place [EU] Rust - Fatale Network at #15,967, in the top 71% of all ranked servers.

How many players are on [EU] Rust - Fatale Network right now?

You will find 0 players filling 10 slots in [EU] Rust - Fatale Network as things stand. The past week gives an average of 0 players.

Wipe details

When does [EU] Rust - Fatale Network wipe?

The wipes of [EU] Rust - Fatale Network on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 17 hours ago.

How to join

What steps do you take to join [EU] Rust - Fatale Network?

Open Rust and press F1 for the console, then type client.connect 86.80.158.145:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.