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Modded#14,956

#1 Rust LAN-Server | TEST

Offline 86.103.6.78:28015 checked 22d ago

monthly wipes moddedcarbon
players now1of 25 slots
7-day average0peak –
rank#14,956top 65%
last wipe · restocked22d agomonthly schedule
next wipe · restock22d 21hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:22 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on #1 Rust LAN-Server | TEST?

Here are the tags #1 Rust LAN-Server | TEST lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp25 (Max players): Room for 25; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find #1 Rust LAN-Server | TEST in?

These Rust Vending Machine lists include #1 Rust LAN-Server | TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules & map

What map is in play on #1 Rust LAN-Server | TEST?

The map on #1 Rust LAN-Server | TEST is procedural, size 2,000 with seed 923208345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on #1 Rust LAN-Server | TEST?

No gather rate is given in the name of #1 Rust LAN-Server | TEST. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

Server info

Where can you find #1 Rust LAN-Server | TEST?

No region is published by #1 Rust LAN-Server | TEST. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 86.103.6.78:28015.

How stable is #1 Rust LAN-Server | TEST, and is it currently online?

No stock at present: #1 Rust LAN-Server | TEST is offline, last seen 22 days 7 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 21 September 2026.

What Rust version does #1 Rust LAN-Server | TEST run?

On Windows, #1 Rust LAN-Server | TEST is running Rust network protocol 2633 and build 164530. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does #1 Rust LAN-Server | TEST compare to other Rust servers in the rankings?

The last seven days of player hours place #1 Rust LAN-Server | TEST at #14,956, in the top 65% of all ranked servers.

How many players are on #1 Rust LAN-Server | TEST right now?

Current status for #1 Rust LAN-Server | TEST: offline, last seen 22 days 7 hours ago.

Wipe info

How often does #1 Rust LAN-Server | TEST wipe?

Once a month, #1 Rust LAN-Server | TEST wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 22 days 7 hours ago. Wipes once a month are what its tags show.

What can you expect on #1 Rust LAN-Server | TEST when wipe day comes?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What steps do you take to join #1 Rust LAN-Server | TEST?

Press F1 in Rust to bring up the console and enter client.connect 86.103.6.78:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp25
Max players Room for 25.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.