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Community#15,515

Tin & Blood

Offline 85.72.243.22:35005 checked 23d ago

players now0of 100 slots
7-day average0peak –
rank#15,515no region published
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 360 on average
A2256/ 325 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 345 on average
A3332/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 336 on average
B1244/ 300 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B250/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Tin & Blood?

The server browser reads these tags that Tin & Blood publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): It runs on build 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Tin & Blood appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Tin & Blood: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is currently on Tin & Blood?

A procedural map, generated by the game, is what Tin & Blood runs.

What rules does Tin & Blood enforce, and what settings does it run?

The name of Tin & Blood gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Tin & Blood?

You will find no region published for Tin & Blood. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 85.72.243.22:35005.

What is the uptime like on Tin & Blood?

No stock on Tin & Blood at the moment, last seen 23 days 6 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 20 September 2026.

What Rust version does Tin & Blood run?

The setup: Tin & Blood on Linux, Rust network protocol 2633 and build 164530. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does Tin & Blood sit in the rankings?

The last seven days of player hours place Tin & Blood at #15,515, in the top – of all ranked servers.

Is Tin & Blood busy at the moment?

At the moment Tin & Blood is offline, with a last sighting 23 days 6 hours ago.

Wipe info

How often does Tin & Blood wipe?

Too few wipes of Tin & Blood are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 32 days 1 hours ago it made the world it is using now.

How to join

What is the way to join Tin & Blood?

In the Rust console (F1), type client.connect 85.72.243.22:35005. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build It runs on build 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.