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Rust Vending Machine 39,935playing
Community#13,486

Rust Test Local

Offline 85.251.89.125:28015 checked 4d ago

players now1of 10 slots
7-day average1peak 1
rank#13,486top 60%
last wipe · restocked4d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct10 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 9 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:39 UTC4d ago 1 – running 1
Fri 18 Sep, 07:56 UTC26d ago 1 halved by day 3 21.2 days 0
Fri 18 Sep, 00:11 UTC26d ago 1 – 0.3 days 1
Wed 16 Sep, 00:25 UTC28d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 355 on average
A2150/ 225 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 336 on average
A3200/ 250 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 333 on average
B1167/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B226/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Rust Test Local?

The server browser reads these tags that Rust Test Local publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167234 (Build): Game build: 167234; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rust Test Local appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust Test Local: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on Rust Test Local?

A procedural map, generated by the game, is what Rust Test Local runs.

What rules does Rust Test Local enforce, and what settings does it run?

There is no gather rate in the name Rust Test Local. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched off.

Server info

What is the location of Rust Test Local?

No region is published by Rust Test Local. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 85.251.89.125:28015.

What is the uptime like on Rust Test Local?

No stock on Rust Test Local at the moment, last seen 4 days 18 hours ago. 2 of 168 hours online over the last 7 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What version does Rust Test Local use?

The setup: Rust Test Local on Linux, Rust network protocol 2634 and build 167234. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Rust Test Local compare to other Rust servers in the rankings?

Over the last seven days Rust Test Local ranks #13,486 on player hours, among the top 60% of all ranked servers.

Is Rust Test Local busy at the moment?

You will find Rust Test Local offline right now; its last sighting was 4 days 18 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe info

How often does Rust Test Local wipe?

Because Rust Test Local wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 4 days 19 hours ago.

How does Rust Test Local handle wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.

How to join

What steps do you take to join Rust Test Local?

Press F1 in Rust to bring up the console and enter client.connect 85.251.89.125:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167234
Build Game build: 167234.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.