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Modded#4,155

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]

Online EU 85.233.150.44:35015 checked 10m ago

10x biweekly wipes moddedoxide
players now1of 100 slots
7-day average1peak 5
rank#4,155top 19% · #1447 in EU
last wipe · restocked5d agobiweekly schedule
next wipe · restock8d 20hThu 22 Oct, 16:08 UTC

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:08 UTC, in 8d 20h. Its biweekly schedule tag · low confidence

7.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 5

Coming wipes

  1. 8d 20hThu 22 Oct, 16:08 UTC
  2. 22d 23hThu 5 Nov, 19:00 UTCFW
  3. 36d 20hThu 19 Nov, 16:08 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC5d ago 4 – running 0
Fri 2 Oct, 12:57 UTC11d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC18d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC26d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] in?

These Rust Vending Machine lists include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]: 10x Rust servers in stock, EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Settings and rules

What map is in play on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

The map on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] is procedural, size 3,700 with seed 68656627, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] is named for its 10x gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] shows the EU tag and lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 85.233.150.44:35015.

How stable is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10], and is it currently online?

Open for trade right now: Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] is online. Its uptime figure puts the last restart at roughly 17 hours ago. Across the last 7 days, it was available for 153 of 168 hours, or 91% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] lag-free?

Over the last 48 hours the average server fps was 59, with a low of 24. Up to 89,593 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,322 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] use?

On Linux, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] compare to other Rust servers in the rankings?

The last seven days of player hours place Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] at #4,155, in the top 19% of all ranked servers and #1,447 in Europe.

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] busy at the moment?

Right now 100 slots in Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] hold 1 players. It peaked at 5 this week, and the average was 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 4 players.

Wipe schedule

On what schedule does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] wipe?

As the record holds too few of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]'s wipes to confirm the schedule, the prediction goes by its tag. Due on Thursday 22 October at 16:08 UTC: its next wipe. 5 days 3 hours ago it made the world it is using now. The tags carry a two-weekly wipe schedule.

What can you expect on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] when wipe day comes?

The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 28 hours in. Until the next wipe, in 67% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 5 in the wipes that did not hold.

Getting in

What is the way to join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

Open Rust and press F1 for the console, then type client.connect 85.233.150.44:35015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players Room for 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.