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Modded#4,469

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]

Online EU 85.233.150.44:35010 checked 9m ago

10x biweekly wipes moddedoxide
players now0of 100 slots
7-day average0peak 4
rank#4,469top 20% · #1512 in EU
last wipe · restocked6d agobiweekly schedule
next wipe · restock7d 23hThu 22 Oct, 16:07 UTC

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:07 UTC, in 7d 23h. Its biweekly schedule tag · low confidence

7.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 7d 23hThu 22 Oct, 16:07 UTC
  2. 22d 2hThu 5 Nov, 19:00 UTCFW
  3. 35d 23hThu 19 Nov, 16:07 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:07 UTC6d ago 4 – running 0
Fri 2 Oct, 12:56 UTC12d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC19d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC26d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] in?

The Rust Vending Machine lists that feature Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] are: 10x Rust servers in stock, EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Map and rules

What map is in play on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

A procedural map, size 3,700 with seed 38461994, generated by the game, is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

The name of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] gives 10x gather. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] shows the EU tag and lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 85.233.150.44:35010.

How stable is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10], and is it currently online?

The shelves show Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] in stock and online right now. Its uptime figure puts the last restart at roughly 13 hours ago. Over 7 full days, the shelves were stocked for 153 of 168 hours (91%). Its first record on Rust Vending Machine is dated 13 September 2026.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] lag-free?

Over the last 48 hours the average server fps was 58, with a low of 34. Up to 87,059 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,208 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] use?

On Linux, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] compare to other Rust servers in the rankings?

For player hours over the last seven days, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is #4,469 across all ranked servers, in the top 20%, and #1,512 in Europe.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] busy at the moment?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is carrying 0 players on 100 slots at the moment. The seven-day average is 0, and the busiest point reached 4. The last 48 hours peaked at 18:00 UTC, when it averaged 2 players.

Wipe details

When does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] wipe?

The prediction follows its tag, since too few of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]'s wipes are on record to confirm the schedule. Due on Thursday 22 October at 16:07 UTC: its next wipe. It has been running its current world since 6 days ago. A wipe every two weeks is published in its tags.

How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] handle wipe day?

The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 26 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 4 in the wipes that did not hold.

How to join

What steps do you take to join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Open Rust and press F1 for the console, then type client.connect 85.233.150.44:35010. Or use the Launch Rust button here to open the game through Steam and connect. The web address is http://cloudrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players 100 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.