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Modded#15,900

Chaos_Clan

Online 85.190.158.224:10500 checked 10m ago

moddedoxide
players now0of 80 slots
7-day average0peak –
rank#15,900top 72%
last wipe · restocked13d agono schedule published
next wipe · restock21d 13hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

0510152006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Chaos_Clan?

The server browser reads these tags that Chaos_Clan publishes: gmvanilla (Game mode): Unmodified survival play; mp80 (Max players): 80 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Chaos_Clan appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Chaos_Clan are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Chaos_Clan?

A procedural map, size 3,500 with seed 6738, generated by the game, is what Chaos_Clan runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Chaos_Clan?

No gather rate is given in the name of Chaos_Clan. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Chaos_Clan?

You will find no region published for Chaos_Clan. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 85.190.158.224:10500.

What is the uptime like on Chaos_Clan?

Open for trade right now: Chaos_Clan is online. Its uptime figure puts the last restart at roughly 41 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 1 October 2026.

Is Chaos_Clan lag-free?

The 48-hour average for server fps is 10, and the floor was 9. At its peak it held 65,433 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,178 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Chaos_Clan running?

The setup: Chaos_Clan on Windows, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Chaos_Clan compare to other Rust servers in the rankings?

The last seven days of player hours place Chaos_Clan at #15,900, in the top 72% of all ranked servers.

Is Chaos_Clan busy at the moment?

Chaos_Clan is carrying 0 players on 80 slots at the moment. The past week gives an average of 0 players.

Wipe info

On what schedule does Chaos_Clan wipe?

Once a month, Chaos_Clan wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 days 11 hours ago it made the world it is using now.

How does Chaos_Clan handle wipe day?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What steps do you take to join Chaos_Clan?

In the Rust console (F1), type client.connect 85.190.158.224:10500. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp80
Max players 80 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.