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Rust Vending Machine 37,522playing
Modded#15,641

4Netplayers Rust Server probe 2

Offline 85.14.216.2:22100 checked 19d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,641top 71%
last wipe · restocked27d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on 4Netplayers Rust Server probe 2?

The server browser reads these tags that 4Netplayers Rust Server probe 2 publishes: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does 4Netplayers Rust Server probe 2 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include 4Netplayers Rust Server probe 2: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on 4Netplayers Rust Server probe 2?

A procedural map, size 4,500 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server probe 2 runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does 4Netplayers Rust Server probe 2 enforce, and what settings does it run?

The name of 4Netplayers Rust Server probe 2 gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of 4Netplayers Rust Server probe 2?

There is no region listed for 4Netplayers Rust Server probe 2. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 85.14.216.2:22100.

How stable is 4Netplayers Rust Server probe 2, and is it currently online?

Right now 4Netplayers Rust Server probe 2 is not in stock, last seen 19 days 17 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 16 September 2026.

What Rust version does 4Netplayers Rust Server probe 2 run?

On Linux, 4Netplayers Rust Server probe 2 is running Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is 4Netplayers Rust Server probe 2's rank among Rust servers?

The last seven days of player hours place 4Netplayers Rust Server probe 2 at #15,641, in the top 71% of all ranked servers.

Is 4Netplayers Rust Server probe 2 busy at the moment?

At the moment 4Netplayers Rust Server probe 2 is offline, with a last sighting 19 days 17 hours ago.

Wipe schedule

When does 4Netplayers Rust Server probe 2 wipe?

Too few wipes of 4Netplayers Rust Server probe 2 are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 27 days 6 hours ago.

Join the server

What steps do you take to join 4Netplayers Rust Server probe 2?

Open Rust and press F1 for the console, then type client.connect 85.14.216.2:22100. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Game build: 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.