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Rust Vending Machine 85,585playing
Modded#11,383

4Netplayers Rust Server probe 1

Offline 85.14.206.21:26700 checked 3d ago

moddedoxide
players now0of 10 slots
7-day average1peak 1
rank#11,383top 51%
last wipe · restocked3d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on 4Netplayers Rust Server probe 1?

gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what 4Netplayers Rust Server probe 1 tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does 4Netplayers Rust Server probe 1 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include 4Netplayers Rust Server probe 1: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on 4Netplayers Rust Server probe 1?

No gather rate is given in the name of 4Netplayers Rust Server probe 1. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find 4Netplayers Rust Server probe 1?

No region is published by 4Netplayers Rust Server probe 1. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 85.14.206.21:26700.

What is the uptime like on 4Netplayers Rust Server probe 1?

No stock at present: 4Netplayers Rust Server probe 1 is offline, last seen 3 days 4 hours ago. 1 of 72 hours online over the last 3 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 10 October 2026.

Which Rust build is 4Netplayers Rust Server probe 1 running?

The setup: 4Netplayers Rust Server probe 1 on Linux, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is 4Netplayers Rust Server probe 1's rank among Rust servers?

The last seven days of player hours place 4Netplayers Rust Server probe 1 at #11,383, in the top 51% of all ranked servers.

What is the current player count on 4Netplayers Rust Server probe 1?

Current status for 4Netplayers Rust Server probe 1: offline, last seen 3 days 4 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe info

On what schedule does 4Netplayers Rust Server probe 1 wipe?

The wipes of 4Netplayers Rust Server probe 1 on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 22 hours ago it made the world it is using now.

How to join

What steps do you take to join 4Netplayers Rust Server probe 1?

Open Rust and press F1 for the console, then type client.connect 85.14.206.21:26700. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.