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Rust Vending Machine 74,267playing
Community#15,810

Gamed!de

Online 85.14.194.1:28015 checked 10m ago

players now0of 8 slots
7-day average0peak –
rank#15,810top 72%
last wipe · restocked8h agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123401:0002:0003:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

01020304001:0002:0003:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 284 on average
A2137/ 200 players
Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 278 on average
A3155/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 272 on average
B1214/ 225 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 258 on average
B2358/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Gamed!de?

gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank is what Gamed!de tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Gamed!de appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Gamed!de are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

What map is in play on Gamed!de?

Gamed!de runs a procedural map of size 2,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Gamed!de enforce, and what settings does it run?

There is no gather rate in the name Gamed!de. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. VAC is on.

Server details

What location is Gamed!de in?

You will find no region published for Gamed!de. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 85.14.194.1:28015.

What is the uptime like on Gamed!de?

The shelves show Gamed!de in stock and online right now. Its uptime figure puts the last restart at roughly 6 hours ago. It came to Rust Vending Machine's notice on 17 October 2026.

What is the performance like on Gamed!de?

Over the last 48 hours the average server fps was 30, with a low of 30. At its peak it held 31,026 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,284 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Gamed!de running?

The setup: Gamed!de on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Gamed!de compare to other Rust servers in the rankings?

Over the last seven days Gamed!de ranks #15,810 on player hours, among the top 72% of all ranked servers.

How many players are on Gamed!de right now?

Gamed!de is carrying 0 players on 8 slots at the moment. The seven-day average stands at 0 players.

Wipe info

How often does Gamed!de wipe?

There are not yet enough recorded wipes from Gamed!de to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 hours ago it made the world it is using now.

Getting in

What is the way to join Gamed!de?

Press F1 in Rust to bring up the console and enter client.connect 85.14.194.1:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players 8 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.